Post by Jazzystar on May 28, 2012 14:31:07 GMT -5
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Welcome to the world of Maarit, a world that holds magical creatures along with humans and those alike. This world used to be full of life and magic, however, this is now put at risk by a cult called the TIRAM, ran by the Elvaan Supremacist Mithos. While enslaving all those that deny him, and carrying a racism against those who aren't of Elf heritage. Mithos now travels around Maarit with his crew, searching out the Stone Fragments to channel their power into the black pearl shard he wears upon his chest. He promises that of a well lived life and power if you submit to Tiram, but those who turn the other cheek are paid in consequence.
Meanwhile, the other two teams localized within Maarit, Penance & Darrius, seek their own fortune. PENANCE, a league of sorcerers and other allies, seek out their own control over the Magic of Maarit, and look to have full control over its' power and development. Unlike Tiram, Penance is not in it simply for the overwhelming mass of power to obtain, but order of the people. With Tiram in the way of their goals, this has pressured Penance for more tedious attempts of cutting corners, including destroying villages and racing to the Fragments and their channeling power before Tiram, or die trying. A long history within Penance, the leader now stands as the 10th descendent, Rajmund.
DARRIUS, on the other hand, is a group of civil people simply looking to get rid of both the power hungry Tiram & Penance, and retrieve their old life style before the two cults were even conjured. Led by Ardea, the purpose of Darrius is neither control for the Magic or the people, but a strive to exist and protect the innocent.
So which team will you play? Or will you enter the world in your own foot steps, a pawn to neither and create your own story? The choice is yours to decide, here at Maarit: A Fantasy Roleplay.
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